See all 20843 collections created by Mr.Lazy and other people (some may be hidden) 199,424. There has to be a compromise between these issues. 42 Change Notes ( view ) Half-Life SWEPs. Every shiny chrome texture was just this mess of blurry shades of pixels. I was really exited to try out the weapons, until I saw what they looked like. Settings that would allow the textures to be affected by lighting, however, also result in the broken texture mapping and lack of HDR support. Does anyone know how to get proper HL:S chrome textures A while ago, I got half life source to mount it to garrys mod, so I could have half life source props, maps, weapons, npcs, and textures. I may convert these later.Īdditionally, cubemaps in the Source Engine aren't affected by lighting, and will appear to glow in the dark. I used a heavily edited soup can lid :) Also moved the '100g' decal off to the side so the bag seal. This addon does not convert chrome textures used on unused models. This mod replaces the vanilla ration texture (wpackage) with textures from Half-Life Alyx, as well as some custom textures for the bag seal made by myself. Because of this, there will be some differences when compared to Half-Life. Spheremaps in GoldSrc and older versions of Source always orientied themselves based on the player's camera, whereas cubemaps are oriented based on their position in the world. This eliminates the issue of tiling spheremaps, and also that of overbright textures on HDR-enabled maps.Ĭubemaps, unfortunately, don't work in the same way spheremaps work in GoldSrc or once worked in Source. This addon aims to give the best looking chrome textures for HL:S models possible.Īll spheremaps used in Half-Life have been converted to cubemaps, and also include HDR versions. fragboss.IMPORTANT Due to changes in Garry's Mod, this addon should no longer be necessary.Not having these texture (games or addons) installed will result in many objects in game showing up with a checkboard bright purple/black pattern or becoming invisible as below. Recreate every possible NPC, entity, and some weapons from the Half-Life series with respect to the original games. I’ve split it into two steps as the download links for textures commonly disappear, however the installation steps always remain the same.Īs mentioned in other posts these texture addons are only needed if you don’t have the games which the textures are from installed like Counter Strike Source. This is a guide to installing the additional Gmod textures needed for some Garrry’s Mod maps and objects.
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